Installation Guide

Follow these steps for flawless instalation:

  1. Download the script from your keymaster.

  2. Place the script into your server resource folder: FXServer\server-data\resources\fivecode_camping

  3. Write the script into your server.cfg: ensure fivecode_camping

  4. Setup your inventory:

ox

Add the following into: ox_inventory\data\items.lua

['campfire'] = {
    label = 'Campfire',
    weight = 1,
    stack = true,
    close = true,
    description = 'Campfire in witch you can cook.'
},

['campingchair'] = {
    label = 'Chair',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping chair in which you can sit.'
},

['campingtent'] = {
    label = 'Tent',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping tent in which you can store items or hide.'
},

['campingsleepingbag'] = {
    label = 'Sleeping Bag',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping sleeping bag in which you can sleep.'
},

['campingshower'] = {
    label = 'Shower',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping shower in which you can clean yourself.'
},

['campingcooler'] = {
    label = 'Cooler',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping cooler in which you can keep your drinks cold.'
},

['campingbeerbarrel'] = {
    label = 'Beer Barrel',
    weight = 1,
    stack = true,
    close = true,
    description = 'Camping beer barrel from which you can fill your cup.'
},

-- Optional Items (If you decide to not use them change them in config.lua)

['codelock'] = {
    label = 'Codelock',
    weight = 1,
    stack = true,
    close = true,
    description = 'Codelock for locking your tent or cooler.'
},

['rawmeat'] = {
    label = 'Raw Meat',
    weight = 1,
    stack = true,
    close = true,
    description = 'Raw meat that you can cook on an campfire.'
},

['cookedmeat'] = {
    label = 'Cooked Meat',
    weight = 1,
    stack = true,
    close = true,
    description = 'Cooked meat.'
},

['smores'] = {
    label = 'Smores',
    weight = 1,
    stack = true,
    close = true,
    description = 'Smores.'
},

['cookedsmores'] = {
    label = 'Cooked Smores',
    weight = 1,
    stack = true,
    close = true,
    description = 'Cooked smores.'
},

['emptybeercup'] = {
    label = 'Empty Cup',
    weight = 1,
    stack = true,
    close = true,
    description = 'Empty beer cup.'
},

['fullbeercup'] = {
    label = 'Full Cup',
    weight = 1,
    stack = true,
    close = true,
    description = 'Full beer cup.'
},

['matches'] = {
    label = 'Matches',
    weight = 1,
    stack = true,
    close = true,
    description = 'Matches for lighting up an campfire.'
},

['lighter'] = {
    label = 'Lighter',
    weight = 1,
    stack = true,
    close = true,
    description = 'Lighter for lighting up an campfire.'
},
qb

Add the following into: qb-core\shared\items.lua

campfire               = {name = 'campfire',               label = 'Campfire',               weight = 1,   type = 'item',  image = 'campfire.png',               unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Campfire in which you can cook.'},
campingchair           = {name = 'campingchair',           label = 'Chair',                  weight = 1,   type = 'item',  image = 'campingchair.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping chair in which you can sit.'},
campingtent            = {name = 'campingtent',            label = 'Tent',                   weight = 1,   type = 'item',  image = 'campingtent.png',            unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping tent in which you can store items or hide.'},
campingsleepingbag     = {name = 'campingsleepingbag',     label = 'Sleeping Bag',           weight = 1,   type = 'item',  image = 'campingsleepingbag.png',     unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping sleeping bag in which you can sleep.'},
campingshower          = {name = 'campingshower',          label = 'Shower',                 weight = 1,   type = 'item',  image = 'campingshower.png',          unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping shower in which you can clean yourself.'},
campingcooler          = {name = 'campingcooler',          label = 'Cooler',                 weight = 1,   type = 'item',  image = 'campingcooler.png',          unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping cooler in which you can keep your drinks cold.'},
campingbeerbarrel      = {name = 'campingbeerbarrel',      label = 'Beer Barrel',            weight = 1,   type = 'item',  image = 'campingbeerbarrel.png',      unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping beer barrel from which you can fill your cup.'},
codelock               = {name = 'codelock',               label = 'Codelock',               weight = 1,   type = 'item',  image = 'rawmeat.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Codelock for locking your tent or cooler.'},
rawmeat                = {name = 'rawmeat',                label = 'Raw Meat',               weight = 1,   type = 'item',  image = 'rawmeat.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Raw meat that you can cook on a campfire.'},
cookedmeat             = {name = 'cookedmeat',             label = 'Cooked Meat',            weight = 1,   type = 'item',  image = 'cookedmeat.png',             unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Cooked meat.'},
smores                 = {name = 'smores',                 label = 'Smores',                 weight = 1,   type = 'item',  image = 'smores.png',                 unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Smores.'},
cookedsmores           = {name = 'cookedsmores',           label = 'Cooked Smores',          weight = 1,   type = 'item',  image = 'cookedsmores.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Cooked smores.'},
emptybeercup           = {name = 'emptybeercup',           label = 'Empty Cup',              weight = 1,   type = 'item',  image = 'emptybeercup.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Empty Beer Cup.'},
fullbeercup            = {name = 'fullbeercup',            label = 'Full Cup',               weight = 1,   type = 'item',  image = 'fullbeercup.png',            unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Full Beer Cup.'},
matches                = {name = 'matches',                label = 'Matches',                weight = 1,   type = 'item',  image = 'matches.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Matches for lighting up a campfire.'},
lighter                = {name = 'lighter',                label = 'Lighter',                weight = 1,   type = 'item',  image = 'lighter.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Lighter for lighting up a campfire.'},
qs

Add the following into: qs-inventory\shared\items.lua

['campfire']              = {name = 'campfire',              label = 'Campfire',              weight = 1,   type = 'item',  image = 'campfire.png',              unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Campfire in which you can cook.'},
['campingchair']          = {name = 'campingchair',          label = 'Chair',                 weight = 1,   type = 'item',  image = 'campingchair.png',          unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping chair in which you can sit.'},
['campingtent']           = {name = 'campingtent',           label = 'Tent',                  weight = 1,   type = 'item',  image = 'campingtent.png',           unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping tent in which you can store items or hide.'},
['campingsleepingbag']    = {name = 'campingsleepingbag',    label = 'Sleeping Bag',          weight = 1,   type = 'item',  image = 'campingsleepingbag.png',    unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping sleeping bag in which you can sleep.'},
['campingshower']         = {name = 'campingshower',         label = 'Shower',                weight = 1,   type = 'item',  image = 'campingshower.png',         unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping shower in which you can clean yourself.'},
['campingcooler']         = {name = 'campingcooler',         label = 'Cooler',                weight = 1,   type = 'item',  image = 'campingcooler.png',         unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping cooler in which you can keep your drinks cold.'},
['campingbeerbarrel']     = {name = 'campingbeerbarrel',     label = 'Beer Barrel',           weight = 1,   type = 'item',  image = 'campingbeerbarrel.png',     unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Camping beer barrel from which you can fill your cup.'},
['codelock']              = {name = 'codelock',              label = 'Codelock',              weight = 1,   type = 'item',  image = 'rawmeat.png',               unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Codelock for locking your tent or cooler.'},
['rawmeat']               = {name = 'rawmeat',               label = 'Raw Meat',              weight = 1,   type = 'item',  image = 'rawmeat.png',               unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Raw meat that you can cook on a campfire.'},
['cookedmeat']            = {name = 'cookedmeat',            label = 'Cooked Meat',           weight = 1,   type = 'item',  image = 'cookedmeat.png',            unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Cooked meat.'},
['smores']                = {name = 'smores',                label = 'Smores',                weight = 1,   type = 'item',  image = 'smores.png',                unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Smores.'},
['cookedsmores']          = {name = 'cookedsmores',          label = 'Cooked Smores',         weight = 1,   type = 'item',  image = 'cookedsmores.png',          unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Cooked smores.'},
['emptybeercup']          = {name = 'emptybeercup',          label = 'Empty Cup',             weight = 1,   type = 'item',  image = 'emptybeercup.png',          unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Empty Beer Cup.'},
['fullbeercup']           = {name = 'fullbeercup',           label = 'Full Cup',              weight = 1,   type = 'item',  image = 'fullbeercup.png',           unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Full Beer Cup.'},
['matches']               = {name = 'matches',               label = 'Matches',               weight = 1,   type = 'item',  image = 'matches.png',               unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Matches for lighting up a campfire.'},
['lighter']               = {name = 'lighter',               label = 'Lighter',               weight = 1,   type = 'item',  image = 'lighter.png',               unique = true,  useable = true,  shouldClose = true,  combinable = nil, description = 'Lighter for lighting up a campfire.'},
ps

Add the following into: qb-core\shared\items.lua

campfire               = {name = 'campfire',               label = 'Campfire',               weight = 1,   type = 'item',  image = 'campfire.png',               unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Campfire in which you can cook.'},
campingchair           = {name = 'campingchair',           label = 'Chair',                  weight = 1,   type = 'item',  image = 'campingchair.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping chair in which you can sit.'},
campingtent            = {name = 'campingtent',            label = 'Tent',                   weight = 1,   type = 'item',  image = 'campingtent.png',            unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping tent in which you can store items or hide.'},
campingsleepingbag     = {name = 'campingsleepingbag',     label = 'Sleeping Bag',           weight = 1,   type = 'item',  image = 'campingsleepingbag.png',     unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping sleeping bag in which you can sleep.'},
campingshower          = {name = 'campingshower',          label = 'Shower',                 weight = 1,   type = 'item',  image = 'campingshower.png',          unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping shower in which you can clean yourself.'},
campingcooler          = {name = 'campingcooler',          label = 'Cooler',                 weight = 1,   type = 'item',  image = 'campingcooler.png',          unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping cooler in which you can keep your drinks cold.'},
campingbeerbarrel      = {name = 'campingbeerbarrel',      label = 'Beer Barrel',            weight = 1,   type = 'item',  image = 'campingbeerbarrel.png',      unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Camping beer barrel from which you can fill your cup.'},
codelock               = {name = 'codelock',               label = 'Codelock',               weight = 1,   type = 'item',  image = 'rawmeat.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Codelock for locking your tent or cooler.'},
rawmeat                = {name = 'rawmeat',                label = 'Raw Meat',               weight = 1,   type = 'item',  image = 'rawmeat.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Raw meat that you can cook on a campfire.'},
cookedmeat             = {name = 'cookedmeat',             label = 'Cooked Meat',            weight = 1,   type = 'item',  image = 'cookedmeat.png',             unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Cooked meat.'},
smores                 = {name = 'smores',                 label = 'Smores',                 weight = 1,   type = 'item',  image = 'smores.png',                 unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Smores.'},
cookedsmores           = {name = 'cookedsmores',           label = 'Cooked Smores',          weight = 1,   type = 'item',  image = 'cookedsmores.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Cooked smores.'},
emptybeercup           = {name = 'emptybeercup',           label = 'Empty Cup',              weight = 1,   type = 'item',  image = 'emptybeercup.png',           unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Empty Beer Cup.'},
fullbeercup            = {name = 'fullbeercup',            label = 'Full Cup',               weight = 1,   type = 'item',  image = 'fullbeercup.png',            unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Full Beer Cup.'},
matches                = {name = 'matches',                label = 'Matches',                weight = 1,   type = 'item',  image = 'matches.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Matches for lighting up a campfire.'},
lighter                = {name = 'lighter',                label = 'Lighter',                weight = 1,   type = 'item',  image = 'lighter.png',                unique = true,  useable = true,  shouldClose = true, combinable = nil, description = 'Lighter for lighting up a campfire.'},
codem

Add the following into: codem-inventory\config\itemlist.lua

core

Add the following into your database:

origen

Add the following into: origen_inventory\config\items.lua

tgiann

Add the following into: items.lua in your framework script

  1. Configure everything to your liking in Config.lua.

  2. Add the following into your database:

  3. Restart your inventory script and start fivecode_camping, or restart your server.

  4. Enjoy the script!

  5. [Optional] If you want to have item images in your inventory, go into the folder bellow and copy the images into your inventory: fivecode_camping/Installation #9 - Images - ox_inventory\web\images - qb-inventory\html\images - qs-inventory\html\images - ps-inventory\html\images - codem-inventory\html\itemimages - core_inventory\html\img - origen_inventory\html\images - tgiann-inventory\inventory_images/images

If you need help with anything else, do not hesitate and open a support ticket in our discord.

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